Independent mobile game studio

Small screens.Unforgettable worlds.

Responsive play, vivid identities, and progression built to make every run feel like the beginning of something bigger.

CHARLIE / PLAY
Charlie Software Development Center

Two distinct worlds. One unmistakable studio.

Our growing game collection

Choose your rhythm.

Take flight with precision or race against the clock. Discover immersive gameplay, exciting progression, and new challenges beyond the first few rounds.

Explore a diverse world of games designed to keep the fun going. Play, progress, discover, and enjoy unlimited entertainment—completely free.

Charlie Software Development Center is building a growing universe of mobile experiences shaped by responsive controls, distinctive worlds, fair progression, and player-first design. New titles, characters, challenges, and ways to play will continue joining the collection.

WINDVEX mobile game artwork
Cat character from WINDVEXDog character from WINDVEXBat character from WINDVEX
Recommended for ages 13+One-touch arcade

WINDVEX

Keep your flyer airborne, read the safest route, collect energy rings, and survive a world that grows faster and more dangerous with every run.

4 main stages6 unlockable characters10 Classic Skies scenes
Explore WINDVEX
How to play

Tap to rise, release to descend, pass through valuable rings, avoid negative routes, and use Shield, Freeze, and ×2 powers against escalating hazards.

Characters

Cat starts unlocked. Earn Dog at 20,250, Bat at 285,350, Raven at 545,950, Dragon at 875,400, and Rabigon at 1,250,000 points.

Stage progression

Classic Skies opens first. Volcanic Fire, Haunted Land, and Thunder Clouds unlock at levels 20, 30, and 40.

View complete game overview
FAST POP balloon stage artwork
Recommended for ages 13+Portrait reflex

FAST POP

Tap the right balloons, protect your hearts, and keep the timer alive as speed and visual pressure turn every second into a decision.

100 player levels5 themed stages6 shop tools
Explore FAST POP
How to play

Pop +150, +300, and +600 balloons, avoid bombs and score penalties, protect three hearts, and keep the 20-second POP TIMER alive.

Stage progression

First Stage opens immediately. Zoo, Zombie City, Haunted House, and Sky Island unlock at levels 20, 25, 30, and 40.

Ranking & rescue

Compete on weekly ALL and stage-specific boards, with up to four optional Rewarded Rescues in each round. FAST POP uses no interstitial ads.

Pre-release testingGoogle PlayPre-release testingApp Store
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Player-first design

Built for the run.
Ready for the player.

Clear controls, meaningful progression, offline-ready play, honest age guidance, and privacy choices that stay understandable.

01 / PLAY

Immediate

Every game teaches its core action quickly and keeps essential information readable on a phone.

02 / PROGRESS

Earned

Characters, stages, ranks, and tools open through play—not through hidden chance systems.

03 / CARE

Responsible

Privacy, support, age guidance, and data-deletion controls remain visible and easy to reach.

Player care

Clear policies. Real support.

Review data practices, request deletion, or contact the studio from one permanent support center.